moo.sdk.output.window_write

moo.sdk.output.window_write(obj, row, col, text)

Write text at grid position (row, col) in the top region.

text may contain Rich markup. Equivalent to window_cursor() followed by window_emit(). No-ops for non-rich clients; GMCP clients receive a Window.Cell event.

Parameters:
  • obj – the player Object whose window to paint

  • row (int) – zero-based row in the top region

  • col (int) – zero-based column in the top region

  • text (str) – Rich-markup text to place at (row, col)