moo.sdk.output.window_supported

moo.sdk.output.window_supported(obj=None)

True if the current player’s client can display a window (rich mode).

Mirrors can_open_editor()’s rich-mode check. Raw / line-based MUD clients return False (window SDK calls no-op the full-screen UI for them, though GMCP-capable clients still receive Window.* events).

Parameters:

obj – accepted for call-site symmetry; ignored (state is read from the current player’s session).

Return type:

bool